Marshalltown, IA - March 4, 2008 - Mechdyne Corporation today announced release of a new version of its professional application programmer interface (API) and library for development of interactive three-dimensional environments. The new release, CAVELib Version 3.2, adds support for 64-bit operating systems on the x86 architecture, and has been tested and quality-assured for use with both Windows x64 and Red Hat Enterprise Linux operating systems.

"CAVELib has been the most widely used API for immersive visualization for more than 10 years. With the ubiquitous use of x86 platforms in visualization clusters, the 4GB memory limitation of 32-bit operating systems was beginning to create a data bottleneck for many of our customers," said Matt Szymanski, Vice President of Products for Mechdyne's Software Division. "With 64-bit support in the new release of CAVELib, our customers using x86-based visualization clusters can easily recompile applications to access the larger memory space available on today's class of workstations."


The new release distribution includes both 32-bit and 64-bit libraries, allowing CAVELib users to choose to work in either environment (and maintain the option to recompile applications when needed). CAVELib Version 3.2 is specific to the Windows and Linux operating systems, as 64-bit versions of the API are already available for IRIX, HP-UX and Solaris.


CAVELib was introduced in 1996 as a development platform for the CAVE™ immersive virtual reality environment which was then being commercialized for applications in areas of research, mechanical design, and medical imaging. The CAVE is currently available in a range of sizes and resolutions from Mechdyne. CAVELib is also a popular development platform for other virtual reality systems including PowerWalls, high resolution tiled displays, HMD systems and even desktop applications.

About Mechdyne Corporation

Mechdyne Corporation is the world's largest company dedicated to consulting and development of immersive, networked and collaborative visualization solutions. The company addresses complex projects where an in-depth understanding of user requirements leads to the development of products and customized solutions involving elements of visual, software and support systems. Mechdyne's product divisions provide advanced display technology, audio/visual systems design, and implementation services, as well as immersive and interactive software development and support. Headquartered in Marshalltown, Iowa, Mechdyne's customers include leading government laboratories, military research programs, energy companies and a variety of 'edutainment,' manufacturing, and other users of visualization technology. More information is available at


Mechdyne Press Contact

Jeff Brum
Mechdyne Corporation
519-664-0036, ext. 221

Matt Schmidt
FS Communications