Press Releases

Mechdyne Creates Engaging Experiences for Simulation and VR Environments

Mechdyne Creates Engaging Experiences for Simulation and VR Environments

Bringing Complex Interactivity and Behaviors to Models and Simulations for Use with Immersive Displays such as CAVEs, Powerwalls, Head Mounted Display

Mechdyne is Proud to be the Founding and Ongoing Sponsor of THE CAAV

Mechdyne is Proud to be the Founding and Ongoing Sponsor of THE CAAV

Mechdyne is proud to sponsor The Higher Education Campus Alliance for Advanced Visualization (THE CAAV), who is hosting their fourth annual conference this year at Indiana University, Bloomington, October 15th-17th.

Mechdyne's MultiView Immersive Solutions Increase Value of VR CAVEs and Walls

Mechdyne's MultiView Immersive Solutions Increase Value of VR CAVEs and Walls

Mechdyne Corporation, an advanced visualization powerhouse and pioneer in immersive display systems, is now demonstrating its new MultiView Immersive Solutions, the first large-scale virtual reality (VR) environments to provide multiple viewers with their own, accurate head tracked perspective for better collaboration and improved decision making.

Mechdyne Partners with Digital Projection Providing Setup and Content for Introduction of New MultiView Virtual Reality Projector at Infocomm 2019

Mechdyne Partners with Digital Projection Providing Setup and Content for Introduction of New MultiView Virtual Reality Projector at Infocomm 2019

Digital Projection and Mechdyne Join Forces to Demonstrate New Immersive MultiView 3D Solution at InfoComm 2019

Mechdyne Announces the World's First Virtual Reality CAVE Using Direct View

Mechdyne Announces the World's First Virtual Reality CAVE Using Direct View

Mechdyne's Innovation Team announces the offering of immersive virtual reality (VR) CAVE systems built with Direct View LED display technology. This new product brings the advantages of Direct View LED (DV-LED) to CAVE environments, up to six sides. The DV-LED CAVE offers stunning clarity to images in both 2D and 3D, lower maintenance, and far less facility space requirements than the typical projection-based CAVE environment.