Augmented & Virtual Reality Articles

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Humanities and Virtual Reality: Staring Up at the Sistine Chapel and Globe Theater

Read part 4 of the Humanities and Virtual Reality series in which we spotlight Villanova University's use of the CAVE by Mechdyne. Students are able to see the Sistine Chapel in historical context and visit the Globe Theatre in London from their classroom. Read it now.

September 11, 2020

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Chicago Architects and Designers Experience Their Designs in Virtual Reality

Mechdyne hosted Chicago engineers, architects, and designers, at the Electronic Visualization Laboratory for a night of networking and virtual reality. With the chance to step into the CAVE2 and navigate a 3D walk-through of the city, learn what they got out of the experience and takeaways about the value of VR in design.

September 11, 2020

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Review – TGX Remote Desktop Software

How using Mechdyne TGX Remote Desktop Software with the right hardware can provide a laptop with a remote boost capable for handling more demanding applications from anywhere.

August 27, 2020

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How VR Has Grown and Where It’s Going Now

Mechdyne co-founder, James Gruening, was featured in the 2020 edition of innovationIowa about how VR has grown over the years and the impact it's expected to have on all types of organization in the future.

May 22, 2020

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